c3d.geometry

The geometry module is used for getting default basic shapes. Manipulating geometries and meshes. and loading models.

cube_simple([scale_modifier])returns the mesh for a simple side UV mapped cube, in the form of a generic_shape,generic_shape object
cube_skinned([scale_modifier])returns the mesh for a UV mapped cube which can have sides textured individualy, in the form of a generic_shape,generic_shape
load_model(path)loads the model from the given model file path and returns a generic_shape,generic_shape object
cube_simple([scale_modifier])Source

returns the mesh for a simple side UV mapped cube, in the form of a generic_shape,generic_shape object

Parameters

  1. scale_modifier? number the scale multiplier of the meshes size

Returns

  1. generic_shape
cube_skinned([scale_modifier])Source

returns the mesh for a UV mapped cube which can have sides textured individualy, in the form of a generic_shape,generic_shape object

Parameters

  1. scale_modifier? number the scale multiplier of the meshes size

Returns

  1. generic_shape
load_model(path)Source

loads the model from the given model file path and returns a generic_shape,generic_shape object

Parameters

  1. path string the path to the model file including the file extension ("example.obj")

Returns

  1. generic_shape