material

allows you to load and decode .mtl files which can then be applied to models

get_texture(material)allows you to grab any of the preloaded textures from the selected material type (can be used to manage textures)
fieldsstores all of the material data
get_texture(material)Source

allows you to grab any of the preloaded textures from the selected material type (can be used to manage textures)

Parameters

  1. material string The material type to find loaded texture for

Returns

  1. texture the texture loaded for the given material type
fieldsSource

stores all of the material data

loaded_texturesAll of the preloaded textures for the material.
loaded_texturesSource

All of the preloaded textures for the material.