c3d.registry
the registry module is ment to be used by plugins for getting registries and making new entires
load() | provides a random table from previous frames which may be used for anything really. |
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get_module_registry() | returns the module registry |
get_object_registry() | returns the object registry |
get_thread_registry() | returns the thread registry |
entry() | creates a new registry entry (UUID4 to name pair) which may be used when writing data to registries |
get_table([registry]) | allows you to get a table from the C3D table recycling system |
- load()Source
provides a random table from previous frames which may be used for anything really. Part of C3D table recycling system.
Returns
- table random table from previous frames.
- get_module_registry()Source
returns the module registry
Returns
- registry module registry
- get_object_registry()Source
returns the object registry
Returns
- registry object registry
- get_thread_registry()Source
returns the thread registry
Returns
- registry thread registry
- entry()Source
creates a new registry entry (UUID4 to name pair) which may be used when writing data to registries
Returns
- registry_entry created registry entry identifier
- get_table([registry])Source
allows you to get a table from the C3D table recycling system
Parameters
- registry? number ID of the registry to work with